Rolls
Single, double, triple stroke, buzz, and 5- to 17-stroke rolls.
New · Practice room
Drumdeck’s practice room turns your tablet into a drum teacher that never gets tired: 138 rudiments in real notation with big sticking, the ones that fit the song you’re learning, a rhythm trainer, practice plans, a metronome you can set exactly the way you want – and a counter that knows when you’ve really nailed it.
Made for the song you’re learning
Open the practice room from any song and Drumdeck reads its drum part first. Is it a straight eighth-note rock beat, a sixteenth-note groove, a shuffle in triplets? Are there fills around the toms, ghost notes on the snare, a fast tempo? From that, it picks the rudiments that will actually help you with this song – and tells you why.
Real notation
Every exercise is engraved as proper drum notation – accents, ghost notes in brackets, flam and drag grace notes, buzz strokes, triplets, quintuplets and sextuplets. Under every note, the sticking stands in big letters: R for right, L for left, K for the kick in linear fills.
Tap any note
Tap any note in the practice room and Drumdeck explains it right there: which drum, which hand or foot, where it sits in the count – and how to play it.
Readable from the throne
Switch to “Big sticking” and every drum gets its own lane – cymbals and hi-hat on top, toms and snare in the middle, kick at the bottom, just like on a drum chart. The letters are huge, so you can read them from the throne, five feet away, while your hands are busy.
The library
38 of the 40 standard rudiments, plus hybrids, accent studies, sticking patterns, triplet figures and linear fills with the kick. Every one is rated by level, so you always know where you stand.
Single, double, triple stroke, buzz, and 5- to 17-stroke rolls.
All inversions, doubles and triples, paradiddle-diddles, ghost-note versions.
Flam tap, flam accent, flamacue, pataflafla, Swiss army triplet, cheese …
Ruff, drag taps, Lesson 25, drag paradiddle, single to triple ratamacue.
Accents on e, and, a; moving accents; groups of three and five; Moeller.
Stick-Control-style patterns from RLRL to groups of five and seven.
RLL, RRL, sextuplets, hemiola – the shuffle and 6/8 toolkit.
Hands and kick never at once: R L K, R R L L K K and friends.
Two rudiments back to back – practice the switch.
32nds, quintuplets, offbeats only, rests you have to count.
Practice plans
Put rudiments in a row – or tap “Suggestion for this song” – and Drumdeck plays them back to back, each for as many bars as you like, then starts over. You just keep playing.
Rhythm trainer · 1
Quarters, eighths, triplets, sixteenths, sextuplets – and back down. Drumdeck switches the subdivision every one, two or four bars, and you switch with it, cleanly on the one. It’s the fastest way to feel the difference between a triplet and a sixteenth in your hands.
Rhythm trainer · 2
Drumdeck writes new rhythms for you to read and play – easy eighths, sixteenth-note figures, or mixed with triplets for the hard level. Roll new ones whenever you’ve got these down.
The metronome
Open the metronome while you play and change anything; it takes effect on the next beat, without stopping. Every click is scheduled ahead on the audio clock, so it stays rock solid.
Build your own
Nine lanes – crash, ride, hi-hat, hi-hat foot, two toms, snare, floor tom and kick – laid out like a drum chart. Tap to add a note, drag it to move it in time or onto another drum, double-tap to delete. Then press play: Drumdeck loops it with the metronome while you keep editing.
Check it off
Drumdeck counts the bars you play. Slip up? Tap “Mistake”, press F, or hit your second foot switch – the counter starts over. Reach your goal and the exercise is checked off, with the tempo and the date.
Hear the exercise first, then play it yourself: hands + feet, hands only, feet only, or off – just you and the click.
Start and stop with your foot switch. The second pedal marks a mistake – your hands never leave the sticks.
Click, notation, highlight and synth all run on the same audio clock – nothing drifts, even at 250 BPM.
Runs in the browser, works from the home screen like an app – and keeps working without signal.
No. A practice pad and a pair of sticks is enough for most of it. The built-in drum synth plays the kick, hi-hat and toms for you if you want to hear the full pattern.
No – there’s no microphone involved, and nothing is recorded. You’re the judge: when you slip, tap “Mistake” (or press F, or your second foot switch) and the counter starts again. Honest practice, no false alarms from a noisy room.
138 in total: 38 of the 40 standard rudiments, plus hybrid rudiments, accent studies, Stick-Control-style stickings, triplet patterns, linear fills with the kick, combinations and subdivision exercises. And you can write your own.
For now, yes – it’s built for drummers. The rest of Drumdeck (rehearsal mode, band session) works for the whole band.
When you open the practice room from a song, Drumdeck looks at the drum part of that song’s chart: triplet or straight feel, how many sixteenths, tom fills, ghost notes, tempo, and the most common kick and hi-hat pattern. That decides which rudiments get the “fits” badge.
We’re testing it in real practice rooms right now. Join the waitlist and you’ll be among the first to get access.
Join the waitlistScreenshots with a made-up demo song.